The PSVR 2, developed by Sony’s PlayStation 5, is a second-generation gaming VR headset designed to enhance performance and experience. It is known for its 4K HDR OLED display and many other great features.

PSVR 2 provides sense control, haptic feedback, finger-touch detection, and adaptive triggers. It also has advanced features such as eye-tracking technology, which helps focus the area players are looking in, and support for 3D audio.
Table of Contents
Key-Features
- High-Resolution Display
PSVR 2 provides a 4K HDR OLED Display (2000×2040 pixels per eye) with a Smooth Refresh Rate of 90Hz and 120Hz. - Wide Field View
110° field of view - Inside-out Tracking
PSVR2’s inside-out tracking eliminates the need for external cameras, it gives more freedom and accuracy in tracking. - PSVR 2 Sense Controllers
Everyone knows about Dual sense controllers, it is what PS5 is known for and you know it is good when it’s their USP. - 3D Audio Support
Advanced 3D audio support - Exclusive VR Games
PSVR2 is known for its exclusive VR titles.
Specifications of PSVR 2
Specification | Details |
---|---|
Display Type | OLED |
Panel Resolution | 2000 x 2040 pixels per eye |
Refresh Rate | 90Hz, 120Hz |
Field of View (FOV) | Approximately 110 degrees |
Lenses | Fresnel lenses |
IPD Adjustment | Yes (physical interpupillary distance adjustment) |
Tracking Method | Inside-out tracking (using cameras on the headset) |
Eye Tracking | Yes (with foveated rendering support) |
Controller Tracking | Tracked using integrated cameras in the headset |
Audio | Integrated headset audio with support for 3D audio |
Haptics | Headset vibration for immersive feedback |
Controllers | PSVR2 Sense Controllers (with haptic feedback and adaptive triggers) |
Connectivity | USB-C cable for connecting to PS5 |
Play Area Requirement | Adjustable for standing, sitting, or room-scale VR |
Compatibility | Exclusively with PlayStation 5 |
Weight | Approximately 560 grams (without cable) |
Cable Length | Approximately 4.5 meters |
Microphone | Built-in microphone |
Price (Launch) | $549.99 USD (may vary by region) |
Release Date | February 22, 2023 |
Tracking and Interaction
Inside-out Tracking
PSVR 2 uses 4 integrated cameras on the headset for inside-out tracking to track the player’s movement and PS Controller’s position. This also helps in eliminating the need for extra sensors for simplification.
Hand and Gesture Tracking
PSVR 2 can track fingers and hand gestures for precise interactions.
Eye Tracking
Infra-red sensors in the headsets track eye movement with a precision that sharpens the visuals where the player is focusing.
PSVR 2 VS PSVR 1?

The PSVR2 is a significant upgrade over the PSVR1. The PSVR2 gives a 4K HDR OLED display with a resolution of 2000 x 2040 pixels per eye, compared to the PSVR1’s 960 x 1080 pixels per eye. It also introduces inside-out tracking.
The PSVR2 connects to the PS5 with a single USB-C cable, whereas the PSVR1 requires multiple wires. The PSVR2 also gives headset vibration for tactile feedback and advanced 3D audio, which makes PSVR2 more modern as a camper to PSVR2.
PSVR 2: XR Developer Evaluation
Pros for Developers
- High-Fidelity Visuals: 4K HDR OLED displays (2000×2040 per eye) with 110° FOV, ideal for immersive, visually rich experiences.
- Advanced Eye Tracking: Enables foveated rendering, optimizing performance by focusing on detail where users look.
- Precision Controls: PSVR2 Sense Controllers offer haptic feedback, adaptive triggers, and finger-touch detection for nuanced interactions.
- Inside-Out Tracking: No external sensors required—uses four integrated cameras for accurate head and controller tracking.
- 3D Audio & Haptics: Integrated spatial audio and headset vibration enhance immersion.
- Exclusive Ecosystem: Access to PlayStation’s dedicated user base and AAA VR titles (e.g., Horizon Call of the Mountain).
Cons for Developers
- PS5 Exclusivity: Limits development to PlayStation’s closed ecosystem—no PC or cross-platform support.
- Tethered Design: A single USB-C cable to PS5 restricts mobility compared to wireless headsets like Quest 3.
- Limited SDK Flexibility: Fewer open tools compared to Meta or SteamVR; prioritizes game dev over enterprise/app development.
- Weight: 560g may cause fatigue during long dev sessions.
- Niche Audience: Smaller market vs. standalone VR headsets (Quest) or PCVR devices (Index).
Alternatives
Device | Pros | Cons |
---|---|---|
Meta Quest 3 | Wireless, standalone, open SDK, mixed reality | Lower resolution, weaker haptics |
Valve Index | Wider FOV (130°), PCVR flexibility | Requires base stations, expensive |
HTC Vive Pro 2 | Enterprise-focused, 5K resolution | High cost, complex setup |
Author’s Thought
The PSVR2 is a big step forward in virtual reality gaming. The PSVR2 features 4K HDR visuals, eye tracking, foveated rendering, and innovative Sense controllers. It also provides a single USB-C connection and features like headset haptics and 3D audio.
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